Warsaw Studio
Our primary workspace is in Praga, a post-industrial district where raw brick meets refined digital craft. We design games here, test them here, and iterate here.
Praga District Loft
Studio Photography • Updated: Q1 2026
The Command Center
Our studio operates from a renovated warehouse space in the heart of Warsaw's Praga district—a neighborhood historically known for its industrial heritage and now home to a vibrant community of artists, designers, and tech innovators. The loft-style workspace features original exposed brick, floor-to-ceiling windows facing the Vistula river, and a flexible layout that adapts from focused individual work to collaborative playtesting sessions.
Studio Hours & Policies
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Silent Hours: 10:00–14:00 CET (Deep Work Only)
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Collaborative Hours: 14:00–18:00 CET (Client Calls, Playtesting)
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International Access: All client meetings scheduled with 48-hour notice. We operate on CET/CEST.
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Decision Lens
What We Optimize For
- → Clarity of communication
- → Efficient project scoping
- → Realistic timelines
- → Creative alignment
What We Sacrifice
- → Rushed development cycles
- → Unscoped feature creep
- → Vague creative briefs
- → Unsolicited code submissions
Communication Protocols
New Project Inquiries
Use the form below. We respond within 24 business hours with a preliminary scope and availability.
Press & Media
Contact our Studio Director. We provide high-res assets, brand guidelines, and interview availability with 48h notice.
Existing Client Support
Use your dedicated client portal. Assets, feedback, and versions stay organized and accessible.
Partnerships
We're selective but open. Outline the mutual creative value in your initial message.
Failure Modes: Common Mistakes
Mistake
"Make it fun like Fortnite."
Solution
Define the specific emotion: "Make it feel like a strategic heist with high-stakes tension."
Mistake
Unsolicited 100-page design doc.
Solution
Start with a 1-paragraph core concept. We'll dive deeper together if there's alignment.
Mistake
No platform or audience defined.
Solution
Specify: Mobile portrait, 30-sec session, commutes. This defines all technical constraints.
Start the Conversation
Use this form for new project inquiries. For press or existing client support, please use the protocols listed above.
Mon–Fri: 9:00–18:00 CET • Closed weekends & Polish public holidays
Studio Glossary
Terms we use internally. Their definitions may differ from industry norms.
The 'Black Box'
A prototype that is functionally complete but visually raw. We use these to validate mechanics before investing in art pipelines.
Playtest Debt
Features that work technically but haven't been observed with real users. We never ship anything with more than 12 hours of playtest debt.
Silent Hours
A policy protecting deep work. During these hours, we do not attend meetings or check emails. This is non-negotiable for our creative output.
CET/CEST
Central European Time/Summer Time. Our studio operates on this timezone. All deadlines and schedules reference it unless otherwise stated.
The Praga Protocol
Our internal rule for creative decisions: if a mechanic or visual style doesn't improve the core emotional loop, it's cut—no matter how clever.
Platform Tax
The hidden development cost of porting to a new platform. We always include a 15-25% 'platform tax' in initial scoping for mobile or console.